Xcode 14 enables us to use a single target that can supports multiple platforms and conditionally include dependencies, code, resources, and build settings for specific platforms. Also, Xcode 14 will make the latest platforms available as we need them. It is because Xcode 14 only includes runtimes for iOS and macOS by default and provides downloadable simulator runtime for watchOS and tvOS. It is ~30% smaller than Xcode 13 latest release. The first thing to notice in Xcode 14 is file size. Xcode 14 requires a Mac running macOS Monterey 12.4 or later. Xcode 14 supports on-device debugging for iOS 11 and later, tvOS 11 and later, and watchOS 4 and later. Xcode 14 supports developing apps for iOS 16, iPadOS 16, tvOS 16, watchOS 9, macOS 13. Xcode 14 includes everything you need to create amazing apps for all Apple platforms. Xcode is the complete developer toolset used to create apps for Apple TV, Apple Watch, iPad, iPhone, and Mac.
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